// TestThread3.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include "TestThread3.h"
#include "CounterThread.h"
#include "OutThread.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// The one and only application object

CWinApp theApp;

using namespace std;

int bESCPressed = 0;
int nCount = 0;

int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
	int nRetCode = 0;

	// initialize MFC and print and error on failure
	if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
	{
		// TODO: change error code to suit your needs
		cerr << _T("Fatal Error: MFC initialization failed") << endl;
		nRetCode = 1;
	}
	else
	{
		// TODO: code your application's behavior here.
		CCounterThread* h1;
		COutThread *h2;
				
		h1 = (CCounterThread*)AfxBeginThread(RUNTIME_CLASS(CCounterThread),THREAD_PRIORITY_NORMAL,0,0,NULL);
		h2 = (COutThread*)AfxBeginThread(RUNTIME_CLASS(COutThread),THREAD_PRIORITY_NORMAL,0,0,NULL);
		while (!bESCPressed);
		
	}

	return nRetCode;
}


